Work

Products used by millions, in markets that punish mistakes.

We build in four industries where traffic spikes, money moves and users leave the moment something breaks. Here is what we have learned in each.

Rows of shelves in a large warehouse
01/

Ecommerce

A marketplace that holds up on its busiest day.

We engineered a multi-country marketplace serving millions of shoppers. The hard problems were peak-load sales events, catalogue and inventory consistency across regions, and checkout that stays fast while everything else is under strain.

  • Marketplace platform
  • Peak-load engineering
  • Search and catalogue
  • Payments and checkout
A cricket match in progress at a stadium
02/

Sports

Live scores and news for cricket and football fans.

We built live score and news apps for two of the world's biggest sports. The hard problems were delivering ball-by-ball updates to huge audiences within seconds, surviving match-day surges, and keeping data accurate when feeds disagree.

  • Real-time data
  • Push notifications
  • Mobile apps
  • Match-day scale
A phone showing a trading chart
03/

Real-money gaming

Fantasy sports and opinion trading, where every rupee is audited.

We built fantasy sports and opinion trading products where real money moves in real time. The hard problems were wallets and ledgers that always balance, contests that settle correctly under load, and compliance that stands up to audit.

  • Wallets and ledgers
  • Contest settlement
  • Fraud and risk
  • Audit and compliance
  • Low-latency pricing
Newspapers spread across a table
04/

News and content

Short-format news, read in sixty words.

We built a news app that tells each story in sixty words. The hard problems were fast ingestion and curation, ranking that respects both freshness and relevance, and a reading experience that feels instant on any phone.

  • Content pipelines
  • Ranking and personalization
  • Applied AI
  • Mobile apps

Working in a market like these?

Start a conversation